Myth Classic and the Return of PlayMyth



FlyingFlip studios (www.flyingflip.com), a division of ElusiveMind.com, has begun development of three new editions of the popular real-time strategy game series Myth. This project is designed to restore the classic game play of first two Myth games and produce a refined and fixed version of the third. Development of the Myth series has been on hiatus on several years with the exception of an expanded and heavily modified version of Myth II produced by Project Magma (www.projectmagma.net).

My love affair with the game Myth is no secret - but there hasn't been a real good solution to being able to play the game on a modern operating system while maintaining the original game play that Bungie created back over ten years ago. Project Magma has done a good job expanding and supporting Myth II, but my interest has been to produce something classic - if for no other benefit than my own. The same goes for the original Myth game.

So in addition to working on Myth III, which will be the primary focus, we will be working with the classics as well. The intent here is not to divide, but rather have a hand of my own on these games and apply what I've learned there and basically produce something for myself. If anyone else feels like playing with it - than so be it, but I'll leave the promotion and other related portions of the community to those who have been doing it for the last few years.

To conclude - hopefully we can produce some good Myth III action moving forward. I have a ton of ideas - mostly from a semantic point of view - for fixing and game play. Hopefully culminating in a steady release cycle of updates that everyone can enjoy.

This will also result in the rebirth of PlayMyth.net so I have a place to test everything. PlayMyth.net will feature a completely new metaserver that is not based on the Bungie.net source code.

As for the Myth III editing tool, Ballistic, I have decided to suspend development on that code base and design a completely new tool based on Microsoft’s .NET technology and ported to Macintosh via Mono. Work has already begun. The tool will be completely open source as well with a complete SVN repository.



 
Ballistic - Myth III World Editor
Tennessee Spine and Nerve
Robin Estep Designs